@cccode/fxr - v22.0.0
TypeMap
Keyframe
Type Alias Keyframe<T>
type
Keyframe
<
T
extends
ValueType
>
=
{
"3"
:
IBasicKeyframe
<
T
>
;
"4"
:
IBasicKeyframe
<
T
>
;
"5"
:
IBezierKeyframe
<
T
>
;
"6"
:
IHermiteKeyframe
<
T
>
;
}
Type Parameters
T
extends
ValueType
Index
Properties
3
4
5
6
Properties
3
"3"
:
IBasicKeyframe
<
T
>
4
"4"
:
IBasicKeyframe
<
T
>
5
"5"
:
IBezierKeyframe
<
T
>
6
"6"
:
IHermiteKeyframe
<
T
>
Settings
Member Visibility
Protected
Inherited
External
Theme
OS
Light
Dark
On This Page
Properties
3
4
5
6
FXR Playground
Support me on Ko-fi
@cccode/fxr - v22.0.0
ActionSlots
AppearanceAction
DirectionSpreadAction
EmissionAudioAction
EmitterAction
EmitterShapeAction
LevelsOfDetailThresholdsAction
NodeAttributesAction
NodeAudioAction
NodeForceMovementAction
NodeMovementAction
NodeSelectorAction
NodeTransformAction
ParticleAttributesAction
ParticleForceMovementAction
ParticleModifierAction
ParticleMovementAction
SFXReferenceAction
StateConfigMapAction
TerminationAction
Unknown10100Action
Unknown10400Action
Unknown10500Action
Unknown130Action
ExternalValue
ArmoredCore6
DarkSouls3
EldenRing
Sekiro
FXRUtility
animatedNodeRotation
box
cylinder
ellipse
ellipsoid
line
outlineEmitters
rect
text
transform
Modifier
enumBValues
enumAToType
fromJSON
isEffective
multPropertyValue
typeToEnumA
vectorFromScalar
Recolor
ColorPalette
PaletteSlots
RecolorFunction
WeightedColorPalette
grayscale
invert
colorBlend
curves
generatePalette
hueShift
isPrimary
mix
multiply
replace
replaceHue
scaleSaturation
weightedAveragePalette
TypeMap
FieldTypeName
FieldValue
Keyframe
Property
PropertyValue
Value
VectorComponents
ActionType
AttachMode
BlendMode
ConfigType
DistortionMode
DistortionShape
EmitterShape
FieldType
ForceVolumeShape
FXRVersion
Game
InitialDirection
LightingMode
ModelOrientationMode
ModifierType
NodeType
OperandType
Operator
OrientationMode
PaletteMode
PropertyArgument
PropertyFunction
ReflectionMode
ResourceType
RichModelOrientationMode
ScaleCondition
ScalingMode
TimeOperation
TracerOrientationMode
ValueType
Action
BasicConfig
BasicNode
BezierKeyframe
BezierProperty
BillboardEx
BoolField
BoxEmitterShape
CancelForce
CircularSpread
ComponentSequenceProperty
ConstantProperty
CylinderEmitterShape
DataAction
DiskEmitterShape
Distortion
EllipticalSpread
EmissionSound
EqualDistanceEmitter
ExternalValue1Modifier
ExternalValue2Modifier
FadeTermination
Field
FloatField
ForceCollision
FXR
GenericModifier
GenericNode
GPUSparkCorrectParticle
GPUSparkParticle
GPUStandardCorrectParticle
GPUStandardParticle
GravityForce
HermiteKeyframe
HermiteProperty
InstantTermination
IntField
Keyframe
LegacyTracer
LensFlare
LevelsOfDetailConfig
LevelsOfDetailNode
LevelsOfDetailThresholds
LightShaft
Line
LinearProperty
Model
MultiTextureBillboardEx
Node
NodeAcceleration
NodeAccelerationPartialFollow
NodeAccelerationRandomTurns
NodeAccelerationSpin
NodeAttachToCamera
NodeAttributes
NodeConfig
NodeEmitterConfig
NodeEmitterNode
NodeForceAcceleration
NodeForceSpeed
NodeSound
NodeSpeed
NodeSpeedPartialFollow
NodeSpeedRandomTurns
NodeSpeedSpin
NodeSpin
NodeTranslation
NodeWithConfigs
NoSpread
OneTimeEmitter
ParticleAcceleration
ParticleAccelerationPartialFollow
ParticleAccelerationRandomTurns
ParticleAttributes
ParticleForceAcceleration
ParticleForceCollision
ParticleForceSpeed
ParticleModifier
ParticleSpeed
ParticleSpeedPartialFollow
ParticleSpeedRandomTurns
PeriodicEmitter
PointEmitterShape
PointLight
PointSprite
Property
ProxyNode
QuadLine
RadialBlur
RandomDeltaModifier
RandomFractionModifier
RandomNodeTransform
RandomRangeModifier
RectangleEmitterShape
RectangularSpread
RichModel
RootNode
SelectAllNodes
SelectRandomNode
SequenceProperty
SFXReference
SimulateTermination
SphereEmitterShape
SpotLight
State
StateCondition
StateConfigMap
StaticNodeTransform
SteppedProperty
Tracer
TurbulenceForce
Unk10100
Unk10400
Unk10500
Unk130
ValueProperty
Vector2Field
Vector3Field
Vector4Field
WaterInteraction
WindForce
FXRReadOptions
FXRSerializeOptions
IAction
IBasicKeyframe
IBezierKeyframe
IConfig
IHermiteKeyframe
IModifiableProperty
IModifier
IProperty
NodeColorOptions
ActionDataConversionEntry
ActionDataEntry
ActionDataProp
ActionGameDataEntry
AnyAction
AnyExternalValue
AnyKeyframe
AnyProperty
AnyValue
ComponentSequencePropertyFunction
FilledActionGameDataEntry
GenComponents
IfEquals
NodeMovementProps
NodeTransformProps
NonFunctionKeys
NumericalField
ParticleMovementProps
PropertyValue
Props
ScalarKeyframeFromAny
ScalarProperty
ScalarValue
SequencePropertyFunction
ValuePropertyFunction
Vector
Vector2
Vector2Components
Vector2Property
Vector2Value
Vector3
Vector3Components
Vector3Property
Vector3Value
Vector4
Vector4Components
Vector4Property
Vector4Value
VectorComponents
VectorProperty
VectorValue
VectorValueType
WritableKeys
ActionData
ConfigActionSlots
DataActions
Nodes
anyValueDiff
anyValueMult
anyValueSum
BloodVisibilityModifier
BloodVisibilityProperty
combineComponents
getActionGameData
getValueType
hex
NodeMovement
NodeTransform
ParticleMovement
PrecipitationModifier
RainbowProperty
RandomDeltaProperty
RandomFractionProperty
RandomRangeProperty
randomSeed
separateComponents
setVectorComponent
M
M
N
E
P
V
F
C
I
C
P
M
F
P
C
P
T
T
A
A
A
T
R