Which one is produced depends on what arguments are set.
If you are trying to figure out what some of the unknown fields in these
actions do, use the actual classes themselves instead of relying on this
shortcut. It only exists to make things easier, not to control exactly what
happens.
Constructs one of the following Node Movement classes:
Which one is produced depends on what arguments are set.
If you are trying to figure out what some of the unknown fields in these actions do, use the actual classes themselves instead of relying on this shortcut. It only exists to make things easier, not to control exactly what happens.