@cccode/fxr - v22.0.0

    Type Alias ActionDataEntry

    type ActionDataEntry = {
        games?: Record<string, ActionGameDataEntry | Game | -2>;
        isAppearance: boolean;
        isParticle: boolean;
        props?: Record<string, ActionDataProp>;
        slotDefault: boolean;
    }
    Index

    Properties

    games?: Record<string, ActionGameDataEntry | Game | -2>
    isAppearance: boolean

    Is true if the action is an appearance action.

    isParticle: boolean

    Is true if the action defines a particle appearance. Particles are affected by particle-related actions:

    Particles can be emitted by any of the regular emitters:

    Non-particles are not affected by the particle-related actions, and can only be emitted by OneTimeEmitter.

    GPU particles, for example those from GPUStandardParticle, do not count as particles in the same way. They are not affected by the particle-related actions, and the actions that define them also define their own emitter for the GPU particles instead of using the one in the node's emitter slot.

    props?: Record<string, ActionDataProp>
    slotDefault: boolean

    Is true if the action is the default action for its slot.

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